
Flash now pops incoming projectiles when used.Cooldown reduced to 180 seconds from 360 seconds.Fixed a bug where attempting to cast Flash extremely far distances away would cause the champion to move, instead of teleporting in that direction.Changed Flash's targeting type so it no longer requires a location click now it uses the location of the cursor.Cooldown increased to 195 seconds from 180 seconds.Cooldown increased to 210 seconds from 195 seconds.Cooldown increased to 240 seconds from 210 seconds.Cooldown increased to 255 seconds from 240 seconds.Cooldown increased to 265 seconds from 255 seconds.Summoner's Insight is now calculated after other Summoner Flash cooldown reductions.Cooldown increased to 300 seconds from 265 seconds.Movement commands now persist after Flashing in the same direction you're moving.Bug Fix: Casting certain abilities after using it no longer causes it and Hexflash to become disabled.Bug Fix: Can no longer be used while charmed after using Ghost or Heal.The first icon for Flash was recolored blue for the icon for the Season 2011 mastery Blink of an Eye.You would need 49 Flash to go from one fountain to another, which would take 4 hours and 5 minutes.As a result, it has suffered several nerfs. even considered removing it from the game entirely, with parts of the community for and against removal. For a time, the inclusion of Flash in the game was hotly debated and Riot Games Inc.Prior to being a summoner spell, the alpha items Blink Dagger and Yordle Stompers served the same function as Flash.This allows a champion to charge or cast an ability, then flash in for a surprise attack against enemies, as seen in the video below. Flash will not interrupt abilities that have a cast time attached to them like Ezreal's Trueshot Barrage, or abilities that can be charged like Varus' Piercing Arrow.

It is an extremely popular summoner spell due to the mobility it offers, and is especially vital on champions that entirely lack mobility abilities, such as Ashe or Cho'Gath.


Flash will cast at max range if cast beyond that.Flash's cast indicator shows a radius of 425 units.With the Hextech Flashtraption rune, Hexflash replaces Flash when it's on cooldown.Flash additionally changes the user's facing direction to be in the same direction they blinked.Flash cannot be used while rooted, grounded, or unable to cast.Flash is a ground-targeted summoner spell that causes your champion to blink a short distance in the direction of the cursor.
